![]() Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. perf 0,05s, ref 20230611/1238 EVE-Online™ and Eve imagery © CCP. in: Command Ships, Minmatar Ships Sleipnir Edit Field Command Ship Command Ships are engineered specifically to wreak havoc on a battlefield of many. overheated point is over 42km iirc and you provide that gang bonus to all.įirst page | Previous page | Next page | Last pageĬopyright © 2006-2023, Chribba - OMG Labs. Is a very effective ship, season with a light sprinkling of blue pill, lg or better crystals and a careful selection of implants and you have a high dps, high burst tank ship thats at least as agile as plated HACS and at home roaming, on gates or in deadspaces. juggling the cap booster, shield booster and overheating (<3 4 mins worth of invuln / booster overheat) can be interesting so it's not the best ship to dual account with.ġx skirmish warfare interdiction manouevers.ġ0mn MWD II (carry 10mn AB II for deadspace) needs quite a bit of mico management but it really shines in a small gang, it's relatively neut proof too as you are always living in low cap. The signal amplifier II made this setup the best i have seen. Medium Electrochemical Capacitor Booster I, Cap Booster 800 I've never flown this ship, but u can have it anyway :) okay?ĪrmyOfMe The Athiest Syndicate Advocated Destruction To sum it up, active shield tank bonuses are a waste, on sub bs ships, so, I choose to ignore the bonus and go passive.ĭont ever use this setup. I've come to the conclution that an active tank only work on XL-boosters/dual reps, which can't be sported, realisticly, on sub battleship type ships. Medium Capacitor Booster II, Cap Booster 800Ģ20mm Vulcan AutoCannon II, Republic Fleet EMP MĮdit (you can drop teh rep fleet xl booster for CL-5. Y-T8 Overcharged Hydrocarbon I Microwarpdrive It's not horribly expensive to fit unlike using something like a gist x-large shield booster. I've been playing with something like this. EVE Online Ships Overview EXTERNAL LINKS Sleipnir on zKillboard Sleipnir on EVE Workbench Sleipnir on Evepraisal Sleipnir on EVE Ref Contents 1 Ship Attributes 2 Summary 3 Skills 4 Tactics 5 Notes 6 Patch History Command ships are engineered specifically to wreak havoc on a battlefield of many. Thread Statistics | Show CCP posts - 0 post(s) Had I'd known the Sleip had such bad cap recharge, I'd went with the Loki.Channels Ships and Modules PVP Sleipnir fit » Click here to find additional results for this topic using Google You're going to take full damage from everything that is shooting at you within range. ![]() Although a BS should on paper be able to tank better than say a BC, being such a large target, your damage mitigation from speed and sig are going to be almost nothing. Thanks for the helpful fit Krops, I didn't think to use the Capacitor Relays since they reduce shield boost amount, but I guess it's the only way to get this Sleip capstable. Remember in Eve, bigger doesn't necessarily mean better in all situations. You could probably fit some nice pimp and people will come help run the sites with you ) Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile Depending on your price range, 2 domis are much better if you don't even fit gist/pith. Its better to do them in a passive gila/rattlesnake. Average c3 site dps for anoms are 650 and 800 if you are a battleship (sig + nasty missiles)
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